Common Configs
Common Configs
General Settings Config
Config to quickly on/off optional features.
Where To Find
Config Example
Player Settings
- Player agent type:
Player : player will be spawned.
Free fly camera : flying camera will be spawned.
Player support : on/off systems related to the player.
Common Car Settings
Car visual damage system support : on/off visual hit feature for traffic vehicles by bullets.
Traffic Car Settings
Has traffic : on/off traffic vehicle in the city.
- Traffic baking type:
Editor subscene : all traffic entities are converted at editor subscene time.
Runtime : all traffic entities are converted at runtime.
Change lane support : on/off feature to change lanes for traffic.
Traffic public support : on/off public traffic vehicle in the city.
Antistuck support : on/off antistuck feature for traffic vehicles.
Avoidance support : on/off avoidance of the vehicles.
Car hit collision reaction : on/off traffic collision reaction to other traffic cars.
Wheel system support : on/off simple wheel system for traffic vehicles.
Other Settings
- Physics simulation type:
No physics : dots physics off.
Unity physics : Unity dots physics on.
Havok physics : Havok dots physics on (havok physical package is required).
Cull physics : on/off culling of the physics of dynamic objects that are far from the player.
Cull static physics :on/off culling of the physics of static objects that are far from the player.
Force legacy physics : force enable built-in physics , otherwise built-in physics will be disabled.
Props damage system support : on/off damage systems for props.
Target FPS : target fps of the device.
Hide UI : on/off UI.
Show FPS : on/off fps ui panel.
Sound Configs
Common Sound Config
Has sounds : on/off DOTS sound systems.
Random horns sound : on/off horn sound system for traffic.