Presets
Preset contain prefabs that are converted to entities.
There are several Entity type.
The preset for conversion is selected from the Entity type in the Traffic Settings.
Warning
If the Vehicle Collection does not contain the appropriate Prefab ID, the Prefab will be ignored in the preset.
How To Create
Presets can only be created by using the Car Prefab Creator tool (step №5).
Where To Find
You can find in the scene here:
Entity Conversion
Make sure, that TrafficCarEntityPoolBakerRef in the subscene has the correct preset. Read more about config editing.
Examples
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Hybrid custom entity player preset example
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Simple physics entity traffic preset example
Note
Pure entity simple physics type and Pure entity no physics type has the same preset.